Writing accomplishments for the week, since I need to enumerate them, and it’s been one of those weeks.
- about 3/4ths of a first draft of an erotic story
- nibbling on a background story for my Secret World character
- draft of a angry rant on bisexual queer theory and the need for additive identity
- funeral scene for the end of The Novel (aka, the monkey on my back of guilt) which isn’t the problem area that’s been stumping me for months.
A great costume designer like Edith Head could make pajamas and puffy 50s skirts look sexy. Unfortunately, game designers seem to be stuck in Russ Meyer mode when it comes to communicating sex appeal.
James Bond in a tux is sexy. So is James Bond in a wetsuit, James Bond in skiwear, and James Bond in camouflage. Now imagine James Bond, in a tux, with ski boots, and a scuba tank and camouflage makeup sneaking into a base to plant a bomb. That’s sorta how I see a fair number of female character designs in comics and games.
Mass Effect 2: He was a a former cop looking for justice. It was a high-powered sniper rifle. He loves that rifle.
Dr. Who: He was a pansexual time-traveling rogue from the future. He was a pansexual time-traveling rogue from the future. He was a pansexual time-traveling rogue from the future. He was a …
(Most of my OTPs are crack ships for the lols.)